You can buy garish weapon skins, XP boosts, and operators with either cash or in-game credits. It’s almost like each room of the biker clubhouse, presidential plane, downtown bank, military base, middle-class suburban dwelling and more is a level in itself, since every three-minute round presents a different scenario. Micro-destructible buildings opening up bit by bit - rather than collapsing wholesale - results in an unpredictable experience where, despite close confines, threats come from anywhere.There's not much space to move but there's plenty of space to think. Here the first person to shoot is often the victor - strategy comes in getting to that position in the first place by cycling through CCTV cameras placed around the environment, watching for shadows under door frames, or improvising peepholes in drywall to keep tabs on opponents. Strafe-filled dances of death are replaced by grinding wars of attrition with people prone on belly or back peeking out from behind a bookshelf or pool table in efforts to present the smallest target possible.
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